This is a puzzle adventure game that will not give you the full answers, however it will lightly guide you through hints in the journal. Do not take the words of these journals lightly. If you're having trouble after reading the journals, it may help to double check the controls by pressing Esc.

Delve into the depths of an unknown tomb. Retrace the steps of those who came before to uncover the true power hidden below. This is Part 1 of a puzzling story of dimensional manipulation.

Sadly, I had to de-scope a lot of the more complex puzzles and plot development, though I'm hoping to put together a 2nd part that will go deep into some dimensional madness and challenges.


Created for the 10 day GameDev.tv Jam 2023.  Programming/design/models by porkrind. Special thanks for SFX, font and floor texture:

Font:

https://www.dafont.com/gothic-pixel.font

https://www.fontsquirrel.com/fonts/Gothic-Ultra-OT?filter%5Bclassifications%5D%5B0%5D=calligraphic&filter%5Bclassifications%5D%5B1%5D=pixel&filter%5Bclassifications%5D%5B2%5D=pixel

Base for floor tiles:

https://opengameart.org/content/stone-tiles-checkered

Song: 

https://pixabay.com/music/main-title-suspenseful-moods-cinematic-213s-11494/

Base for edited SFX :

https://pixabay.com/sound-effects/digging-6691/

https://pixabay.com/sound-effects/page-turn02-103822/

https://pixabay.com/sound-effects/fireplace-fire-crackling-loop-123930/

https://pixabay.com/sound-effects/concrete-footsteps-1-6265/

https://pixabay.com/sound-effects/sword-unsheathe-1-143938/

https://pixabay.com/sound-effects/howling-wind-109590/

https://pixabay.com/sound-effects/mystic-1-93980/

https://pixabay.com/sound-effects/zombie-moans-29924/

https://pixabay.com/sound-effects/zombie-groan-95051/

https://pixabay.com/sound-effects/sfx-accent-eye-glitter-tinkle-1-6342/

https://pixabay.com/sound-effects/darkbell-93585/

Download

Download
Win DLD v085.zip 64 MB

Development log

Comments

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(1 edit)

Not bad

I couldn't figure out how to do anything other than to read thing

Oh just figured something out, I just didn't try hard enough to figure it out..

(1 edit)

I really like the way you implemented the changing of dimensions.

Two bugs I found while playing:

1. If you go to the bird's eye view and interact with an object, it doesn't return back to normal

2. I had a problem where I died and the movement didn't reenable after I respawned

Thanks for the feedback. Do you recall what kind of area you died in? I thought I had fixed the movement issue earlier, but I may have missed another bug!

The area was the room after you had to get to the note in the middle of a circle of spikes. It had a 1x1 spike on the left and a 2D opening on the right

(+1)

Thanks for your help- I put out an update today that resolves this.